Escape from shudder mansion
(Book)
Author:
NoveList Series:
Goosebumps. Slappyworld volume 5.
Series:
Goosebumps Slappyworld ; volume 5.
Published:
New York, NY : Scholastic Inc., [2018].
Format:
Book
Physical Desc:
136 pages ; 20 cm.
Accelerated Reader:
IL: MG - BL: 3.6 - AR Points: 3
Lexile measure:
480L
Rating:
Appeals to 4th-6th graders.
Status:
Description
Goosebumps now on Disney+!In an old-fashioned "trapped-in-a-haunted-house" story, twins Riley and Scarlett receive an interesting assignment from their teacher, Mrs. Stermon. Everyone in class needs to do a documentary video about an adventure, something exciting that they experienced. Mrs. Stermon gives them a suggestion, along with their friends Carter, Lee, Danitia, and Mia. She shows them a brochure about a scary old house on the edge of town, called Shudder Mansion. "If you six kids and your parents can stay there overnight, you'll all get A's," says the teacher. "I'll even give you extra credit."Just how scary is Shudder Mansion?It's terrifying.
Copies
Location
Call Number
Status
Last Check-In
Superior Juvenile Series
JUV FIC PB - Series Goosebumps Slappyworld
Available
Apr 22, 2021
More Details
Language:
Unknown
ISBN:
9781338222999, 1338222996, 9781544405568, 1544405561
Accelerated Reader:
MG
Level 3.6, 3 Points
Level 3.6, 3 Points
Lexile measure:
480
Notes
General Note
Contains excerpt of the next Goosebumps Slappyworld series story (unnumbered pages).
Description
Riley Shiner is obsessed with Escape From Shudder Mansion, a video game that is based on a real spooky house in his neighborhood. He's played it so much he knows it by heart, which is why he won't go anywhere near the actual place - it's just too dangerous. There are shadows that creep around inside. And then there's the level Riley can't ever beat. It features the worst creature of all! Riley is about to find out that you don't always play this game. Sometimes it plays you!
Target Audience
Appeals to 4th-6th graders.
Target Audience
Reading level grade 4.
Target Audience
480L,Lexile.
Target Audience
Decoding demand: 84 (very high),Semantic demand: 99 (very high),Syntactic demand: 73 (high),Structure demand: 86 (very high),Lexile.
Study Program Information
Accelerated Reader AR,MG,3.6,3,195908.
Citations
APA Citation (style guide)
Stine, R. L. (2018). Escape from shudder mansion. New York, NY, Scholastic Inc.
Chicago / Turabian - Author Date Citation (style guide)Stine, R. L.. 2018. Escape From Shudder Mansion. New York, NY, Scholastic Inc.
Chicago / Turabian - Humanities Citation (style guide)Stine, R. L., Escape From Shudder Mansion. New York, NY, Scholastic Inc, 2018.
MLA Citation (style guide)Stine, R. L.. Escape From Shudder Mansion. New York, NY, Scholastic Inc, 2018.
Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
cdbd22bc-d0a6-69bc-b093-b322d373a19b
QR Code
Record Information
Last Sierra Extract Time | Jan 05, 2025 06:45:24 PM |
---|---|
Last File Modification Time | Jan 05, 2025 06:56:01 PM |
Last Grouped Work Modification Time | Jan 10, 2025 04:41:55 AM |
MARC Record
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020 | |a 9781338222999 |q (paperback) | ||
020 | |a 1338222996 |q (paperback) | ||
020 | |a 9781544405568 |q (reinforced library binding ; |q FollettBound) | ||
020 | |a 1544405561 |q (reinforced library binding ; |q FollettBound) | ||
040 | |a eng |b eng |e rda |c GHI | ||
100 | 1 | |a Stine, R. L., |e author. | |
245 | 1 | 0 | |a Escape from shudder mansion / |c R.L. Stine. |
264 | 1 | |a New York, NY : |b Scholastic Inc., |c [2018] | |
264 | 4 | |c ©2018 | |
300 | |a 136 pages ; |c 20 cm. | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a unmediated |b n |2 rdamedia | ||
338 | |a volume |b nc |2 rdacarrier | ||
340 | |p illustration |2 rdaill | ||
385 | |n age |a Children |2 lcdgt | ||
490 | 1 | |a Goosebumps Slappyworld ; |v 5 | |
500 | |a Contains excerpt of the next Goosebumps Slappyworld series story (unnumbered pages). | ||
520 | |a Riley Shiner is obsessed with Escape From Shudder Mansion, a video game that is based on a real spooky house in his neighborhood. He's played it so much he knows it by heart, which is why he won't go anywhere near the actual place - it's just too dangerous. There are shadows that creep around inside. And then there's the level Riley can't ever beat. It features the worst creature of all! Riley is about to find out that you don't always play this game. Sometimes it plays you! | ||
521 | 2 | |a Appeals to 4th-6th graders. | |
521 | 0 | |a Reading level grade 4. | |
521 | 8 | |a 480L |b Lexile. | |
521 | 3 | |a Decoding demand: 84 (very high) |a Semantic demand: 99 (very high) |a Syntactic demand: 73 (high) |a Structure demand: 86 (very high) |b Lexile. | |
526 | 0 | |a Accelerated Reader AR |b MG |c 3.6 |d 3 |z 195908. | |
650 | 0 | |a Siblings |v Juvenile fiction. | |
650 | 0 | |a Twins |v Juvenile fiction. | |
650 | 0 | |a Haunted houses |v Juvenile fiction. | |
650 | 0 | |a Video games |v Juvenile fiction. | |
650 | 0 | |a Monsters |v Juvenile fiction. | |
655 | 7 | |a Horror fiction. |2 lcgft | |
655 | 7 | |a Monster fiction. |2 lcgft | |
800 | 1 | |a Stine, R. L. |t Goosebumps Slappyworld ; |v 5. | |
907 | |a .b20917971 | ||
940 | |a MARS 01-2025 | ||
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998 | |h z |e l |f eng |a su |